![]() I haven't played these myself, but if I'm notmistaken, they're the same thing. The production value, the graphics, the ways the game gradually became creepier, the puzzles were all something that would be too good to be true for a lazy indie game. was definately not the way it is because of lazyness. The horror fell apart once you realized how easy keeping track of enemies are and that they only appear under certain circumstances. Silent Hill: Shadered Memories was a great game that didn't let you defend yourself that was far from lazy. ![]() While some probably are just lazy, I have to disagree. PATRiCKFBiMetalHeadTheWhiteDeviL eredeti hozzászólása:I personally think it's just cause horror dev's are just too lazy to be innovative & incorperate a combat system that still makes you feel like you are being overpowered.
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